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Command mighty civilizations from across Europe and the Americas or jump to the battlefields of Asia in stunning 4K Ultra HD graphics and with a fully remastered soundtrack. Now featuring two new game modes: Historical Battles and The Art of War Challenge Missions, including all previously released expansions and all 14 civilizations, plus two brand new civilizations — the Swedes and Inca. Head online to challenge other players with updated online multiplayer with cross network play and enjoy modern gaming features including spectator modes and mod support.
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Corrected the tooltip of the Agrarian Ways card to read: "Farm and Estate upgrades available before the Imperial Age are now free. Added additional options to the Clan context menu, including the ability to "Add Friend.
Updated the game to more reliably determine the default settings of the game based on hardware specifications. Fixed an issue where the Video detection would always set the graphics to "Low," even on more powerful computers. The default resolution will now pick the closest minimum resolution instead of trying to scale up.
The maximum default resolution of the game has been set to p in order to prevent laptops from overexerting themselves. Corrected the mercenary stats of the Harquebusier to properly mirror the Swedish Hakkapelit:. This restriction already applied to the Kallanka.
The 12 M? Fixed a bug where the bonuses intended for Grizzly Bears were mistakenly applied to Black Bears. Zoologists rejoice! Instead of a Mameluke, you are now granted 3 additional Nizams Fusiliers. Flood of the Nile: Mills spawn a food crate and Estates spawn a coin crate.
Villagers collect from Berry Bushes, Mills, and Estates at a faster rate. Suez Canal: Trade Route upgrades are free and research instantly. Delivers 3 Trading Post Wagons. These will be tested and packaged for both Steam and the Windows Store simultaneously when they are ready to ship: Additional crash fixes. Fixes for some cinematics not progressing correctly. MS Store: Ensure that mods properly appear in-game on the mod browser. MS Store: Fix for player names not displaying correctly in matches.
ELO stats will display in casual lobbies when hovering over player names. Other current projects which will be available later on: Adding the ability to choose 20 or 40 minute treaty options for ranked games. Fixed a crash triggered after using a cheat code in a scenario and then trying to access the Home City deck builder. Fixed a crash triggered by closing the game with the deck builder open.
Implemented several programmatic improvements aimed at game stability. Implemented fixes to plug a potential memory leak. Graphics Fixed the appearance of black streaks in Paris caused by water rendering on certain Intel integrated graphics and driver combinations. Unsupported characters will now appear as a question mark?
Fixed an issue which would cause the UI to become unresponsive after reporting a game lobby. Fixed a rare issue which could cause non-host players to be disconnected at the start of their multiplayer match. Fixed certain desyncs when loading into a match. Achievements The "Strike!
Graphics Made several improvements to how water is displayed in-game and on Home City screens. Implemented several visual updates to the Haudenosaunee Home City: including improved foliage, new shaders, and other additions! Fixed visual glitches in the backgrounds of the Spanish and Ottoman Home Cities. Fixed visual glitches in the backgrounds of the Indian Home City. Corrected the animations of Incan runner units. Updated the in-game Inca flags to be square rather than rectangular.
Improved the horse animations of the Trek Wagon to be more horse-like. Added the Italian Church back to Malta replacing the Roman church ; adjusted the related icons to reflect the change. Added previously missing assets for the destroyed, Age 3 versions of the Arsenal and Japanese Castle. Implemented missing animation files for the Zamburak and Mansabdar Zamburak. Added additional visual elements to the Abus Gunners to communicate unit upgrades to players.
Fixed an issue where the firearm of the Musket Rider and Dragoon Rider would flip when blending from the idle to the walk animation. Updated the Ottoman and Indian naval vessels to use the correct sail patterns. The Frigate sail material is now double-sided to properly display civilization icons. Added the correct icon for the Lakota Priest. Updated the icon used to spawn a healer at the Lakota and Haudenosaunee Community Plaza.
Corrected the portrait of the Independence Dragoon. Added the portrait and icon for the British Metis Pathfinders. Fixed an issue where Skirmish games could douse the campfire particles and lights in Native American Home Cities.
Audio Fixed an issue which caused some sounds to not play properly—most notably the? Added a Chayton voice line when the player successfully completes the Bozeman Trail scenario. Chayton's monologue is no longer cut off when completing the mission, Battle of Greasy Grass. Added sounds to the Lakota Healer during the campaign. Fixed an issue where the background audio would carry over when changing Home Cities.
UI Garrisoned units in allied structures will now properly display the color of the owning player instead of the building's owner. Lakota Healers no longer use the Haudenosaunee icon. Legacy issue The UI now properly displays completion of the final objectives during the following scenarios: Battle of Greasy Grass, Boseman Trail, Saratoga The repair icon will now update properly to indicate whether a Trading Post needs repairs.
Fixed an issue which prevented players from being able to see all garrisoned units in a building. Fixed an issue when swapping between different buildings with garrisoned units. Fixed an issue which would prevent Native Trading Posts from updating their command buttons as intended. Fixed an issue where fallen Explorer tooltips would persist at all times and obstruct the player's view. Fixed an issue where holding ALT would cause certain command panels to lose their buttons.
Fixed a rare issue where the post-game screen would permanently hide the menu UI if the match concluded while it was open. Fixed an issue where the UI would display on top of certain cinematics. Removed an unintended spoooooky green flicker that would occasionally appear at the start of pre-rendered cinematics. Increased the max framerate limit to prevent artificially capping them just below the monitor refresh rate.
Frames are no longer throttled when VSync is enabled. Restoring defaults now properly resets the window mode to "fullscreen. Added the legacy hotkey to set the 'No Formation' stance for aquatic vessels. This allows for "overpop'ing. CAMPAIGN General Implemented several possible fixes for campaign progression issues: including transitions to the incorrect level s , unlocking the incorrect campaign progress, or losing campaign progress.
Updated the Player Summary UI to properly display the flag button next to the player names. Updated the Lakota Healer to use the correct unit model throughout the campaign. Historical Battles Removed the Arsenal from the list of buildings that the player has to destroy to complete the Battle of New Orleans scenario. Implemented several changes to the challenges and Historical Battles based on user feedback.
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